November 25, 2008

Moonglade

Wasn't Princess Theradras of Maraudon a real cutie pie?



~Princess Theradras Bio (from Wiki)
She is an elemental force of earth related to the Old Gods, a daughter of Therazane the Stonemother. Ages ago, Theradras and Zaetar, first son of Cenarius, began a relationship. The offspring of their time together became known to the people of Kalimdor as centaurs, who promptly slew their father for his part in their misbegotten creation. Fearful of Cenarius' wrath, the grief-stricken Theradras sequestered her dead lover's body in her secret sanctuary, the Crystal Caverns of Terramok, where she watches over him to this day. Travelers who come to Desolace have little trouble spotting Zaetar's tomb, for the blessing of nature that permeates his being transformed his resting place into a verdant paradise of flora and tranquil pools. Today, this tomb is now trodden by the hooves of Zaetar's children, who have claimed this great cavern as their sacred stronghold Maraudon. The subterranean tunnels are populated by the vicious, long-dead ghosts of the centaur Khans, as well as Theradras' own raging, elemental minions.

I managed to get to Moonglade last night to turn in the Seed of Life quest. My first attempt to drown myself so I could exploit the spirit rez didn't work so good. Just before drowning I must have tapped one of the move keys and it nudged me into the adjacent zone....I rezed in Darkshore instead. The next attempt went fine. Afterwards, I stopped in at Nighthaven to see what they had to sell. I couldn't leave without getting Mugato some peaches.

~History of Nighthaven (from Wiki)
This city once held the largest concentration of night elves anywhere on Kalimdor. Massive trees, ancients, and many forest beasts fill the surrounding woods. Nighthaven has survived for centuries despite demon and undead attacks, and the night elves protect their home fiercely. They are very cautious of whom they let enter the village. High elves are not allowed under any circumstances, and anyone smelling of arcane power is likewise turned away. Those allowed entry find Nighthaven hospitable, though a subdued and even eerie place. Night elves run the inns, taverns, and shops, and their way of life is rooted in nature. This spiritual heritage manifests in many small ways that foreigners may find unsettling - from how the buildings are constructed to mesh with the surrounding woods to a wildness that seems to lurk just beneath a quiet demeanor. While visitors may come and go as they please for the most part, they are never allowed near moon wells. In addition, any high elves seen near a moon well are attacked on sight.



Instead of hearthing out, I decided to explore some and then visit Felwood, a zone I had never been in. That plan involved traveling through the tunnel of angry Furbolgs to get out. Before leaving Moonglade I grabbed the Horde flight point very close to the tunnel entrance. Most of the way through the L53 Furbolgs went fine, with 2 and 3 pull encounters. However, things got real difficult towards the exit when Mugato had to tank 5 of them, and I had to chain-trap a 6th. We lived!....much to the surprise of two waiting Draenei, who were able to then waltz right down the tunnel without a scratch. They could have at least given Mugato a thank you banana.


Felwood is a little depressing, but after visiting Bloodvenom Post, I'm considering doing my L50s questing in that zone rather than Hinterlands. They also have three cooking recipes there that are good for progression of that skill. I'm interested in seeing what fish come out of the slimmy ponds in Felwood. Another motive for staying is that during some of my older AH research, I discovered that this zone can yield a vanity pet called a Disgusting Oozeling. Maybe I can bring one home for each of us.

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